Megatokyo is an interactive visual graphic novel created by Fred Gallagher for Microsoft Windows, Mac OS and Linux.The game surrounds the story of Piro, the manga fan, and Largo, the hard-core gamer, with the player following and making desicions that will alter the outcome of the story.
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable.
In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand.
![Terraforming Terraforming](/uploads/1/2/5/4/125468583/228155499.jpg)
The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establish greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough.
Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards. Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources. Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat.
On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases: 1) Player order shifts clockwise. 2) Research phase: All players buy cards from four privately drawn.
3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table until all players pass. 4) Production phase: Players get resources according to their terraform rating and production parameters. When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation! Terraforming Mars: BGG User Corporation Pack Terraforming Mars: BGG User-Created Corporation Pack is a promo for Terraforming Mars consisting of three corporations created by users of BGG. They were chosen as winners of a contest hosted on BGG, where users submitted over 400 corporation ideas.
The winning corporations included in this pack are:. Arcadian Communities (designed by TheUbiquitous). Splice Tactical Genomics (designed by Acleveralias).
Recyclon (designed by Dragonborn110) NOTE: LIMIT ONE PER ORDER – ORDERS WITH MORE THAN ONE OF THESE WILL BE CANCELED AND REFUNDED. Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal – the terraforming of Mars. Send your trade fleet to distant moons!
Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations. This is an EXPANSION to Terraforming Mars.
Terraforming Mars: Colonies is played together with the main game and may be combined with any other expansion and variant. Terraforming Mars: Hellas & Elysium, the first expansion for the smash hit game, Terraforming Mars, consists of a double-sided game board presenting two new areas of Mars:. Elysium takes players almost to the opposite side of Mars” equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards!. Hellas, the southern wild, includes Mars” south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water. Each of these maps consists of new sets of Milestones and Awards with relevance for that particular map.
Place three tiles around the south pole to be a Polar Explorer, for example, or race to have the most estates beside water on Elysium! As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars – this is the prelude to your greatest endeavors!
In Terraforming Mars: Prelude, you get to choose from Prelude cards that jump start the terraforming process, or boost your corporation engine. There are also 5 new corporations, and 7 project cards that thematically fit the early stages of terraforming.
Terraforming Mars: Prelude is the third expansion to the smash-hit game, Terraforming Mars, and can be combined with any other expansion or variant. Terraforming Mars: Self-Replicating Robots Promo This promo card was a limited exclusive for The Dice Tower Kickstarter. It is now available to the general public. Self-Replicating Robots Requires 2 Science tags. Action: Reveal and place a Space or Building card here from your hand, and place 2 resources on it, OR double the resources on a card here.
Effect: Cards here may be played as if from hand with their cost reduced by the number of resources on it. “self-replicating, self-replicating, self-replicating” NOTE: LIMIT ONE PER ORDER – ORDERS WITH MORE THAN ONE OF THESE WILL BE CANCELED AND REFUNDED. Terraforming Mars: Small Asteroid Promo This promo card was released with limited exclusivity during the “Launch Kit” event for the smash hit hot game on Board Game Geek, Terraforming Mars.
It is now being made available to the general public. Small Asteroid – Event Increase temperature 1 step (and therefore gain 1 Terraform Rating). Remove up to 2 plant resources from one opponent (since you “accidentally” directed the asteroid to their plantations — After all, redirecting an asteroid is not an exact science). NOTE: LIMIT ONE PER ORDER!
Terraforming Mars: Venus Next, the second expansion to the smash hit game, Terraforming Mars, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus. In Terraforming Mars: Venus Next, the World Government chooses to also fund the terraforming of Venus.
![Terraforming video games Terraforming video games](/uploads/1/2/5/4/125468583/415521424.jpg)
Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and even more varied play.
Free Building Very early on you can build your own little home. There are no dedicated areas for housing so you can establish your settlement and build pretty much wherever you want.
There are no predefined houses, and you can shape them however you wish. You can also build fences and stone walls in order to protect your land, and more structures such as bridges are in development. Terraforming It is possible to alter the terrain of the whole server in both height and type. Given enough time, you may cut down a forest or create a desert all by yourself. Living world The world is constantly in change. Trees, bushes and grass grow, and you can plant your own fields that will yield harvest. Paths appear in often travelled areas and domestic creatures graze and stomp the ground to dirt. Mines You can dig the rock and create endless mines.
Mines will attract subterranean creatures.